the.com/minecraft 2011

The year indie gaming stopped being a cute hobby and became a legitimate art form.

means Minecraft's official release in November 2011, when it graduated from alpha-stage curiosity to a fully-fledged cultural phenomenon that proved small teams could outsell AAA studios.

from Markus Persson (Notch) released Minecraft officially on November 18, 2011, after nearly two years of public development. The game had already been generating buzz and revenue through pre-orders, but this date marked the moment Microsoft's future $2.5 billion acquisition became undeniable.

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